Morphopolis

In the vein of Amarita Studio’s Botanicula and Machinarium.  By comparison, Morphopolis suffered from a much less intuitive interface.  When I get stuck, not on the puzzle itself, but on working out how to exit from the puzzle screen, there are interface issues.

The art style is lovely and music appealing, but the interface is just overwhelmingly annoying for an experience which is supposed to be immersive.  The background is much less interactive than Botanicula’s whimsy.

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